How it works
This stick drift tester reads where each released stick settles, from -1.00 to 1.00 on every axis. Two seconds of samples give the average distance from centre and the furthest point, set against a dead-zone ring.
Read the full guide
How to test stick drift on PC
Plug in or pair the controller and press Start the test. Press any button so the browser shows the pad. Take both thumbs off, press Measure rest and read one line per stick.
Reading the line
Average and furthest at rest: the average is where the stick sits, the furthest is what a dead zone must cover. Outside the ring means a game with that dead zone would see movement.
- Restart the pad with both sticks untouched, then measure again. A stick held at power-on sets a false centre.
- Set the ring under More options to your game's dead zone, if its settings show one.
Questions and answers
How do I run a controller drift test?
Wake the pad, let go of both sticks and press Measure rest. Each stick gets a rest line. Then push each stick to the rim, let it spring back and measure again, because a stick may settle somewhere new.
What rest value counts as drift?
Whatever passes your game's dead zone. Games ignore small values round the centre, so 0.05 is invisible in one game and a slow crawl in another. The ring starts at our 0.10; change it to match your game.
Can this page fix stick drift?
No. It reads what the controller sends. A restart with both sticks untouched resets the centre a pad takes at power-on. Drift that survives the restart is in the stick itself, and no web page can recalibrate it.